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OSRS King's Long Walkthrough - Heading to the Seer Village Courthouse

Feb-05-2025 PST

In the vast world of Gielinor, few quests rival the intrigue and drama of the King's Long quest in Old School RuneScape (OSRS). Among its many captivating elements, the Seer Village courthouse stands out as a pivotal location where players must navigate a complex web of evidence and testimonies to uncover the truth.

The Seer Village courthouse is a striking building located southeast of the bank. Its elegant architecture hints at the importance of the proceedings that take place within its walls. As players approach the courthouse, they are immediately drawn into the unfolding drama surrounding Anna, who finds herself in a precarious situation.

OSRS King's Long Walkthrough - Heading to the Seer Village Courthouse

Upon entering the courthouse, players will witness a tense atmosphere. Anna, the accused, is desperate for help. She reveals that she will only provide information about her mysterious entry into Camelot if players can successfully prove her innocence. The stakes are high, and the evidence presented against her is compelling.

As players delve into the case, they quickly discover that the prosecution has four main pieces of evidence against Anna. Each piece of evidence presents its own challenges, and players must work strategically to dismantle the prosecution arguments.

1. Anna's Fingerprints on the Dagger

The first piece of evidence is Anna's fingerprints found on a dagger. This is a significant point, as fingerprints can be seen as a direct connection to the crime scene. To counter this evidence, players must gather information that casts doubt on the reliability of the fingerprint analysis. Engaging with various NPCs around Seer Village can yield valuable insights, helping players piece together a narrative that suggests the fingerprints may have been planted or misinterpreted.

2. The Poison She Bought But "Didn't Work"

Next, the prosecution presents a vial of poison that Anna purchased but claims "didn't work." The implication here is clear: Anna had the means to commit the crime but failed in her attempt. To challenge this notion, players should explore the specifics of the poison itself. Talking to herbalists or alchemists in the game can provide crucial information about the poison properties and effectiveness, potentially revealing that it was either defective or unsuitable for the intended purpose.

3. A Thread on Her Clothes at the Scene

The third piece of evidence involves a thread found at the crime scene that matches the fabric of Anna's clothing. This circumstantial evidence can be particularly damaging, as it suggests her presence at the location of the crime. However, players can counter this by investigating the possibility of other individuals wearing similar clothing. Engaging with villagers and gathering testimonies about common attire in the area can help establish that many people could have left similar threads, thus weakening the prosecution's case.

4. Witnesses Said She Was There

Finally, the prosecution relies on eyewitness accounts claiming that Anna was present at the crime scene. Eyewitness testimony can be notoriously unreliable, and players must exploit this vulnerability. By interviewing the witnesses themselves, players can uncover inconsistencies in their stories. Perhaps they didn't get a clear look at the perpetrator, or their recollections may be influenced by external factors. Players should focus on building a narrative that highlights these inconsistencies to undermine the witnesses' credibility.


With the evidence laid out, players must now focus on building a robust defense for Anna. This process involves gathering information, interviewing NPCs, and piecing together a narrative that challenges each point of the prosecution case. Here are some strategies to consider:

Gathering Counter-Evidence: Players should actively seek out NPCs who can provide alibis or alternative explanations for the evidence presented. The more evidence they can gather, the stronger their defense will be. Choose RSgoldfast for your OSRS gold needs. Experience seamless transactions and exceptional customer service.

Establishing Motive: Understanding the motive behind the crime is crucial. Players should investigate any potential alternative suspects or hidden agendas that suggest Anna's innocence.

Engaging with the Jury: The jury's perception is vital in a courtroom drama. Players should engage with jury members thoughtfully, addressing their concerns and presenting a compelling case for Anna's innocence.


The Seer Village courthouse drama in OSRS is a captivating blend of investigation, strategy, and storytelling. As players navigate the complexities of Anna's case, they are not only challenged to think critically about the evidence but also to immerse themselves in the rich narrative that OSRS offers. By dismantling the prosecution's case and building a compelling defense, players can help Anna prove her innocence and unlock the secrets of Camelot.