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This Year Halloween Activities Are Wonderful Than Before

Oct-28-2014 PST

This year's Halloween event started last week, but we wanted to give you more this year something different, and much darker than you've seen before. Broken Home is a quest well-suited to the season: a harrowing horror story where you'll investigate deaths within a haunted mansion. Unlike the Halloween event, though, it'll remain in RuneScape permanently.

 

You'll also notice a few differences from a typical RuneScape quest:

The quest is repeatable. Once you've finished it, you can go back and complete it again, as many times as you wish. This allows you to try new things, and unlock additional rewards. It has an open structure. Once you're in the house, you'll receive no direction. It's down to you to explore, unlock new areas, and find out how its inhabitants died. There's a save/load system. Upon reaching certain points in the quest, your progress will be saved. If you leave the house and return or if you die you will return to your most recent save point. Of course, once you complete it, you'll go back to the beginning. Most importantly, this quest's all about atmosphere. Stick your headphones on, steel your nerves, and uncover the mansion's darkest secrets.

 

Rewards

Completing the quest for the first time will earn you:

    Small prismatic lamp.
    An emote.
    A ring with level 30 stats that'll grant you extra food drops when fighting certain enemies.

 

For the first two weeks after release, there's also an Early Bird Bonus:

    Large prismatic lamp (replacing the usual small one).
    Large prismatic fallen star.
    Boosted damage in the Death's Door Halloween event.

 

Speak to Maria again once the quest's complete and she'll give you details of how to unlock more rewards on future playthroughs. These include:

    More XP lamps, some of which are unlocked at level milestones from 10-90.
    A spooky follower to haunt your steps.
    An 85 Defence ring with strong combat stats, and a chance to reduce adrenaline cost for thresholds to 0, plus a chance to restore a portion of the cost of special attacks.