General I've generally identified melee the most useful. Combat revolved about melee essentially on account of possessing excellent weaponry and armour and becoming a good deal less than another two skills. F2P PKing ranged used to be the shizzle although, that Maple Longbow (sighted) was extremely OP and was the perfect tool for sniping at wars and getting rid of looters. Probably the very best F2P weapon all round also since you could essentially array from it and a Rune armour establish yet still strike very accurately.
Miracle was good too but was mostly an professional skill, and contains only a few utilizes apart from crossbreed PKing that is like saying they have pretty much no uses given that crossbreed PKing is really old when compared to the traditional time. In my opinion melee is the perfect fight design and ranged is my favorite.
RS3 - I find longrange combat types significantly more effective than melee, and actually I believe magic is the best. That can be done anything with it, Bossing and Slayer PvPing and so forth and yes it always works well. Nonetheless, in terms of PKing ranged is far far better. Because I mentioned longrange styles use a crystal clear advantage as most PvP measures these days is performed in multi PvP places and we all know ranged beats miracle which makes it the very best of both the. It's that simple. Magic is the best combat style and also my favourite, but ranged isn't too far behind - in fact I'm not completely sure I don't like ranged as much as magic nowadays.
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